@article{313,
keywords = {active distraction, anxiety dental fear, immersion, serious games, virtual reality},
author = {Unai Díaz-Orueta and FIavio Banterla and Gema Climent},
title = {Isla Calma: virtual reality for pain and anxiety distraction when coping with dental fear},
abstract = {Dental fear represents a problem for both clinicians and patients. The goal of the current study was to evaluate the efficacy of a virtual reality tool called "Isla Calma" (Calm Island) to reduce self-reported anxiety in a series of patients undergoing dental interventions. Ninety four patients from 3 clinics were randomly assigned to an experimental group (dental treatment using Isla Calma) and a control group (treatment without distractions). Patients were evaluated with the STAl. a questionnaire about dental concerns, before and after the intervention, a subjective pain scale, as well as with an ad-hoc questionnaire about the intervention experience. Results showed that, although dental concerns diminished significantly in both groups, the experimental group showed a more significant reduction in self-reported anxiety, especially in the information provided in the ad-hoc questionnaire. In conclusion, Isla Calma constitutes an efficient support in clinical interventions that benefit from distraction to manage anxiety and/or dental fear.},
year = {2014},
journal = {Ansiedad y Estrés},
volume = {20},
number = {2-3},
pages = {127-141},
month = {07/2014},
publisher = {Sociedad Española para el Estudio de la Ansiedad y el Estrés},
issn = {1134-7937},
isbn = {2174-0437},
note = {Copyright - © 2014, Editores de Ansiedad y Estrés
Fecha de revisión - 20150810
Número de referencias - 46
Última actualización - 2016-11-19
SubjectsTermNotLitGenreText - Anxiety
2834 2835 2842 553 8698 ; Fear
2834 2835 2842 3251 8698 ; Intervention
4467 8698 ; Pain
6060 8453 8698 ; Virtual Reality
1795 1814 7894 8698 9096 ; 1583 6342 6783 8698},
}